[gd_scene load_steps=4 format=3 uid="uid://dh012o0lwgja0"] [ext_resource type="Shader" uid="uid://ulljr4hxdmvr" path="res://BlurNoise.tres" id="1_u072e"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_kldin"] render_priority = 0 shader = ExtResource("1_u072e") [sub_resource type="PlaneMesh" id="PlaneMesh_8idyw"] material = SubResource("ShaderMaterial_kldin") [node name="BlurNoise" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_8idyw")