Update extension to Godot 4.1.1

This commit is contained in:
Rodolphe Houdas 2023-07-26 19:34:54 +01:00
parent 3dfa24fca3
commit 669b61c37b
2 changed files with 3 additions and 3 deletions

@ -1 +1 @@
Subproject commit 9d1c396c54fc3bdfcc7da4f3abcb52b14f6cce8f
Subproject commit 1009da4d7e395abadfdb454cff6623e9456181c4

View file

@ -46,8 +46,8 @@ void uninitialize_ultraleap_module(ModuleInitializationLevel p_level) {
extern "C" {
// Initialization.
GDExtensionBool GDE_EXPORT ultraleap_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
GDExtensionBool GDE_EXPORT ultraleap_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(initialize_ultraleap_module);
init_obj.register_terminator(uninitialize_ultraleap_module);