11 lines
312 B
C++
11 lines
312 B
C++
#ifndef ULTRALEAP_REGISTER_TYPES_H
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#define ULTRALEAP_REGISTER_TYPES_H
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#include <godot_cpp/core/class_db.hpp>
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using namespace godot;
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void initialize_ultraleap_module(ModuleInitializationLevel p_level);
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void uninitialize_ultraleap_module(ModuleInitializationLevel p_level);
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#endif // ULTRALEAP_REGISTER_TYPES_H
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