Godot4ShadersPlayground/BlurNoise.tscn

16 lines
512 B
Plaintext

[gd_scene load_steps=4 format=3 uid="uid://dh012o0lwgja0"]
[ext_resource type="Shader" uid="uid://ulljr4hxdmvr" path="res://BlurNoise.tres" id="1_u072e"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kldin"]
render_priority = 0
shader = ExtResource("1_u072e")
[sub_resource type="PlaneMesh" id="PlaneMesh_8idyw"]
material = SubResource("ShaderMaterial_kldin")
[node name="BlurNoise" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_8idyw")